
Senest opdateret: 9. marts 2010
Game design
- Gameplay and design (Kevin Oxland) *Læst*
- The Ultimate Guide to Video Game Writing and Design (Flint Dille)
- The Art of Game Design: A book of lenses (Jesse Schell) *Læst*
- Game Feel: A Game Designer's Guide to Virtual Sensation (Steve Swink)
- Rules of Play: Game Design Fundamentals (Katie Salen & Eric Zimmerman) *Kigget i*
- The Game Design Reader: A Rules of Play Anthology (Katie Salen & Eric Zimmerman) *Kigget i*
- Game Design for Teens (Les Pardew)
- The Video Game Theory Reader (Mark J. P)
- A Theory of Fun for Game Design (Ralph Koster) *Læst*
- Andrew Rollings and Ernest Adams on game design (Andrew Rollings)
- Patterns in Game Design (Game Development Series) (Staffan Bjork)
- Critical Play: Radical Game Design (Mary Flanagan Mary Flanagan)
- Inside Game Design (Iain Simons)
- Character development and storytelling for games (Lee Sheldon)
- Creating emotion in games: the craft and art of emotioneering (David Freeman)
Programmering
- Start på programmering (Greg Perry) *Kigget i*
- Game Programming for Teens (Maneesh Sethi)
- Unity Game Development Essentials (Will Goldstone)
- Beginning game development with python and pygame, from novice to professional (Will McGugan)
Grafik
- How to cheat in 3ds max 2009, Get spectacular results fast (Michele Bousquet)
Level design
- Level Design:Concept, Theory, and Practice (Rudolf Kremers)
Psykologi
- The Design of Everyday Things (Donald Norman) *Halvejs læst*
- Beyond Boredom and Anxiety: Experiencing Flow in Work and Play (Mihaly Csikszentmihalyi)
- Influence: Science and Practice (Robert B. Cialdini)
- Understanding digital games (Jason Rutter)
- Interaction design, Beyond human-computer interaction (Dr Jenny Preece)
- A Pattern Language: Towns, Buildings, Construction (Christopher Alexander)
- Persuasive Games: The Expressive Power of Videogames (Ian Bogost)
Andre nyttige bøger
- Video Game Careers (David S.J. Hodgson) *Halvejs læst*
- Spillets verden (Bo Kampmann Walther) *Kigget i*
- The new drawing on the right side of the brain workbook : guided practice in the five basic skills of drawing (Betty Edwards)
- The Game Producer's Handbook (Dan Irish)
- Ignore Everybody: and 39 Other Keys to Creativity (Hugh MacLeod) *Læst*
